Teen titans trading card game
A long-running, monolithic Multiplayer Crossover Turn-Based Strategy video unfit franchise, founded on almost every whopping Mecha serial publication e'er ready-made in Japan. In Western terms, expect if The Avengers (both teams of that name), the Justice League, Spider-Man, the Fantastic Four, the X-Men, the teenage Titans, the Doctor (all incarnations), detective Holmes, the Ghostbusters, the weather of Harmony, the Scoobies, whodunit Inc., and Robo Cop fought alongside G. Joe, The Autobots (and all subsequent incarnations), the BPRD, Stargate SG-1, Battlestar Galactica (and the original series), the Pan-Pacific Defense Corps, the crew of the Serenity, and Starfleet time injected with industrial levels of weapons-grade hot-blood. Now imagine a menace it would take to bring them all together, and create mentally them (referred to as the "Holy Trio" of the concern and would star in nigh every game from past on).
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Collectible Card Game - TV Tropes
A payable poster game, or CCG, is a card game where, instead of mistreatment a accepted set of cards, for each one player brings his or her own pack of cards to the game. The "collectible" feature comes from the realism that the wag are oversubscribed in randomized packs, and players mustiness buy these packs in order to act their decks. Most CCGs move in official sets (one or two decks which are playable, but not very powerful, and may discount some of the solon complex rules) and admirer packs (random cards which cannot be second hand alone, but can supplement existing decks).
Super Robot Wars (Video Game) - TV Tropes